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How to Draw an ATM Machine
Draw an ATM machine in 13 steps, about 10 minutes. Free, with a printable worksheet.
Each picture adds one red line. Draw that line, then scroll to the next picture. Rub out any dashed helper lines at the end. First up: the machine.
Step 1: The machine
In the middle draw a tall rounded box standing on the ground, nearly as tall as the page.
Tip A cash machine has a screen, a keypad and slots for cards and money.
Step 2: The screen
Near the top draw a wide rounded box for the screen, leaving a border all round.
Step 3: Two big eyes
Inside the screen draw 2 round eyes side by side. Colour a black dot in each, leaving a shine.
Step 4: Smile and cheeks
Under the eyes draw a U smile, and a small oval cheek beside each end.
Step 5: Keypad
Under the screen on the left draw 9 little squares in 3 rows of 3 for the keypad.
Step 6: Card slot and card
On the right, level with the keypad top, draw a thin flat slot with a small card poking up.
Step 7: Receipt slot
Under the card slot draw another thin flat slot for the receipt.
Step 8: Cash slot
Lower down draw a long flat slot across the middle, with a bank note poking up out of it.
Step 9: Ground and twinkles
Draw a ground line under the machine from left to right, and a little twinkle in the air each side.
Step 10: Pink cheeks
Colour the 2 cheeks pink.
Step 11: Sky screen
Colour the screen sky blue around the eyes and cheeks. Leave the eyes white.
Step 12: Green cash
Colour the bank note green. Leave the 9 keys and the card white.
Step 13: Slate machine, black slots
Colour the machine slate grey around everything, then the 3 slots black. Beep, beep, here's your money!

Your finished drawing
Follow the steps above and this is where you end up: an ATM machine, drawn by you.
Every step in one picture
